So your druid could make the armour but would require Heavy Armour proficiency to benefit from it. After an Umber Hulk has been defeated, their carapaces are prized for their ability to withstand a lot of punishment, the immunity to bludgeoning damage, and resistance to even magical physical damage make it a prize for armorers and enchanters alike. Come inside to our Social Lounge where the Seattle Freeze is just a myth and youll actually want to hang. [3], Smaller umber hulks were known as umber ravagers, occupying the upper layers of the earth and were the type more likely to be encountered by those who weren't in the Underdark. There are rumors of a goblin tribe deep within the wilds of the mountains that has moved into an abandoned Umber Hulk Colony, although one must wonder what would kill an Umber Hulk colony or force it to relocate. WebSo the umber hulk ac is 17+ Dec (max 2) or more likely 18. They are split into two populations: lone predators of the subterranean world one It is later reprinted in the book Monstrous Manual (1993) and 2e brings in a few new details. Type The Umber Hulk now can grab a target if both of its claw attacks hit the same target. Burrowing[3] Umber hulks are massive coleopterous killers native to the deep places of the earth. Initiative: +0; Senses: darkvision 60 ft., tremorsense 60 ft., and Listen +21 had a frenzied attack used when hulking out, in addition to the standard ones everyone knows. If a creature takes damage, then they may immediately repeat the save. Round 1 PCs: One or more PCs succeeds, attacks and then runs behind the Hulk. Should I use the Young Red Dragon stats as a starting point and take away Breath Weapon and add Confusing Gaze? Umber Hulks in the Spelljammer universe have now become slaves to the Neogi race. Hulks legendary style of running wild all over you, brother, is part of what makes him so great. Funnily enough, despite the bigger, badder appearance, 3rd Edition Umber Hulk is almost exactly the same asthe previous two generations. Umber hulks would feed on purple worms, ankhegs, and similar underground creatures, but greatly enjoyed the taste of humanoids. When Dungeons & Dragons was revised in 1977 for a simpler ruleset, known as Dungeons & Dragons Basic Set, the umber hulk was also revised for those rulesets. It can still use its confusing gaze, so you can picture it spinning around willing characters to gaze lovingly into its eyes, all the time chewing on the character it is grabbing. Umber hulk teeth were not used for combat, instead serving solely to chew through kills. Its got loads of HP and a very high Armor Class of 18. Climate/Terrain: SubterraneanFrequency: RareOrganization: SolitaryActivity Cycle: AnyDiet: CarnivoreIntelligence: Average (8-10)Treasure: GAlignment: Chaotic EvilNo. Once an ambush location has been used 2-3 times a Hulk will typically rebuild it if all ambushes have been successful, or move to a new location if the caliber of the enemy is proving more difficult to deal with. After the Truly Horrid comes the Dark Umber Hulk from Tome of Magic (2006) and the Psi-Hulk from Expedition to Undermountain (2007). The Rust Monstertaker, Owlbear the Giant, legends, every last one of them. Dungeons & Dragons (19741976) The umber hulk was introduced to the game in its first supplement, Greyhawk (1975). While the steel-like qualities of an Umber Hulks claws can rip through solid stone as if it was loose dirt, the destructive properties of the Umber Hulk are only half of the coin. Weve got kegerator space; weve got a retractable awning because (its the best kept secret) Seattle actually gets a lot of sun; weve got a mini-fridge to chill that ros; weve got BBQ grills, fire pits, and even Belgian heaters. As a StoryCrafter, you may come up with something better. Challenge 5 (1800 XP) Confusing Caze. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.Hit: 9 (1d8+5) slashing damage.Mandibles. Dead umber hulks were harvested by other races such as by koboldsand goblins to make equipment such as shields with their hides and maces with their mandibles, and by spellcasters for their eyes to brew potions. I played the game a lot as a kid, back in first edition. Making a return to the classic monster that everyone knows and loves, this Hulk has all the usual claw/claw/bites that have made him famous over the years, but also features a slightly more powerful Confusing gaze that Abyssal Drake. The Umber Hulks still have that annoying ability to cause Confusion if you stare directly into its eyes. Not only has the Umber Hulk been a mainstay throughout the Monster Manuals, but it has thrived. There were rumors that they possessed underground cities consisting of web-like tunnels and that they stole precious metals to use as currency, although not all umber hulks valued precious metals. The high intelligence of the Umber Hulk allows for the use of thought-out and effective trap-making using the natural environment as an enhancement to its combat capability. 1e Take advantage of clumping to use either traps or cave-ins to restrict movement and deal a little bit of AoE damage. Alignment A little Q&A about Dungeons & Dragons with Chat GPT. Now heres an interesting look. In 1217 DR, umber hulks were stationed underneath the Palace of Manniccis as one of very many anti-theft precautions. WebUmber Hulk The creature looks like a cross between a gorilla and a beetle, with a stout and highly muscular physique, standing just under 8 feet tall. Round 1 PCs: One or more PCs succeeds, attacks and then runs behind the Hulk. The only real difference is that this one benefits from the generic burrow speed,tunneling at 20 per round through solid stone and earthen loam alike. This is one of the only ways a party can run into more than one Umber Hulk. No more vacant rooftops and lifeless lounges not here in Capitol Hill. It's crushing buildings and slaughtering civilians. 3e WebUmber Hulk An abominable horror from deep beneath the earth, an umber hulk burrows into cave complexes, dungeons, or Underdark settlements in search of food. Though someone must love it as it keeps rearing its ugly head no matter what edition you look in. Umber Hulk / Large monstrosity, chaotic evil Armor Class 18 (natural armor) / Hit Points 93 (11d10+33)Speed 30 ft., burrow 20 ft. Str 20 (+5) | Dex 13 (+1) | Con 16 (+3) | Int 9 (-1) | Wis 10 (+0) | Cha 10 (+0)Senses darkvision 120 ft., tremorsense 60 ft., passive Perception 14 Languages Undercommon Challenge 5 (1,800 XP) Confusing Gaze. Your size is Medium. On a 5 or 6, the creature takes no action but uses all its movement to move in a random direction. 5E Umber Hulk is back in fighting form. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Im using cave-ins a lot for this monster, I cannot find a good set of rules for dealing with cave-ins, so Im going to make some up now. Erupting from the wall, ceiling, or floor, the ambush should attempt to take out a weaker member of the party immediately. Round 1 Umber: Stares at players and makes attacks. Required fields are marked *, $MMT=window.$MMT||{};$MMT.cmd=$MMT.cmd||[];$MMT.cmd.push(function(){$MMT.display.slots.push(["ec0188be-c720-43a4-a540-d9f8d10c01ce"]);}), This site contains affiliate links that will earn Flutes Loot a little commission.2020, Flutes Loot is unofficial Fan Content permitted under theFan Content Policyand is not approved/endorsed by Wizards. Like a juicy meat snack with a hard candy shell? The Umber Hulk waits underground using its burrow speed and pokes its eye stalks out of the ground. Some DMs may allow you to use stealth if you specifically say you are walking softly, perhaps at a disadvantage. The Umber Hulk doesnt waste any time in 2e and is released in the loose-leaf Monstrous Compendium Volume One (1989) collection, the same year that 2e is released. Umber Hulks have been kicking around the Dungeons and Dragons world since 1983. The Umber Hulk will select a narrow cave that acts as a choke point, forcing creatures to move through it. Do you have to find four different Umber Hulks for the four eyes? The Umber Hulk controls the terrain underground with the ability to use the cave itself as a weapon. According to the text, the umber hulk is as helpless as a turtle turned upside down. Challenge rating Not all goons are willing to fight silently, some have a lot to say! The four eyes are now centered on the front of its head, but that does little to improve its appearance. 3e In 1986, the Creature Catalog finally came out and our best buddy the Umber Hulk was no longer the Umber Hulk. *Full description found previously in the article, **Full description found in Monster Manual pp 292. The first picture of the Umber Hulk was released in this edition and it is truly horrifying. Get Tabletop, RPG & Pop Culture news delivered directly to your inbox. When a creature starts its turn within 30 feet of the umber hulk and is able to see the umber hulks eyes, the umber hulk can magically force it to make a DC 15 Charisma saving throw, unless the umber hulk is incapacitated. Wizards of the Coast LLC.Use, modification, and distribution of Wizards of the Coast's content is under theOpen Game License v 1.0aCopyright 2000, Wizards of the Coast, Inc.Flutes Loot Privacy Policy. [8] Truly horrid umber hulks could even be found under the employ of dragons. We got a better idea of what the Umber Hulkd been fightingopponents like the Young Purple Worm and Ankheg. Its smarter, taller and its picture is way better than the Hook Horror, which just looks like a turkey. WebHelp me create a Truly Horrid Umber Hulk? Conditions apply. With the added damage potential and resistances I ended up adding 2 to the CR. Their tunneler ability means they can create their own dens. WebUmber Hulk in 3.0 d20 SRD Work in Progress Complete Monster is a project by Radaghast Kary . Allow the monster to use its intelligence to its advantage, target the low HP low armor cannons, rid the party of annoying combat control characters, block line-of-sight and force the party to think on their feet. When the monster erupts from the wall, massive slabs of explosive stone devastate its victims. Too touch for them? This is where the support characters really begin to shine as they can lay on the damage at range without that pesky resistance to damage. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. 20 15 Underground Fihyr, Great (MM2 p100) (3.5up p33)+ Aberration 4Med. The Truly Horrid Umber Hulk was released with 3.5 edition and has the same abilities as the Umber Hulk, but has 200 more hit points, higher stats and even more ways to kill your party. This will cause a 5 ft by 10 ft area to be filled with debris and rubble 10 ft high; any creature caught in this effect will need to make a Dexterity save or take damage and be buried (Incapacitated). Burrow speed is 20ft. What do Evard, Melf, and Snilloc all have in common? But all told the Umber Hulks a solid fighter, and is sure to continue to vie for the belt every year. Should the DC 15 Charisma save of the Confusing Gaze be increased or stay the same? An Umber Hulks carapace is specialized to withstand all bludgeoning attacks and can withstand most physical attacks as well. Being solo hunters and brutes, theyll need to rely on ambushes and traps. Females will give birth to 1-3 young, and once they reach the age of 2 are taken out by the mother to learn how to hunt. The Hulkstersgonna take em all on! They are described as a similar shape to humans, and if it is dark can be mistaken for something less deadly. With darkvision at 120 feet and tremorsense at 60 feet, sneaking up on this thing will be nearly impossible unless you can fly. For more information, please see our By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Confusion Cloud Reaching into the dust that it creates from tunneling, a Truly Horrid Umber Hulk can even make its enemies stop distinguishing friend from foe. Despite its great bulk, an umber hulk is intelligent. Can you Survive Killers, Zombies, and Mars? And given their vague ape-like shape, its easy to see how they could be mistaken for a different kind of humanoid at ranges of greater than 40.. Whilst not particularly intelligent, umber hulks were perfectly capable of rational thought and forward planning. 5e Speaking of prey, it likes to feed on young purple worms, ankhegs, and similar monsters but its favorite meal? However, while all encounters have been solo ambushes in dungeons or caves, there is evidence to suggest that Umber Hulks are social monsters. Although they were mostly solitary, some lived in clusters (groups of 24) typically comprising mothers and their young. Using an Umber Hulk in 5e Even without its Confusing Gaze, the Umber Hulk packs a very powerful punch. They have large mandibles and four multi-faceted eyes, which give them their fearsome gaze and bite attacks. Theyll get this much-needed boost through interaction with the environment. The Rooftop Pub boasts an everything but the alcohol bar to host the Capitol Hill Block Party viewing event of the year. Jagged rocks are piled at the bottom of the pit. Nothing like this ugly beetle-like creature jumping out, scaring the shit out of you, and then getting its claw and bite attacks on you before you can respond. Burrowing up to a point adjacent to a main dungeon corridor, or finding a dead-end in the dungeon, it will peek through a crack and jump out on its unsuspecting prey as they walk by. [1] Despite their fearsome appearance, umber hulks are surprisingly intelligent. WebTruly Horrid Umber Hulk Huge Aberration Hit Dice: 20d8+180 (270hp) Initiative: +0 Speed: 20 ft. (4 squares), burrow 20 ft. Armor Class: 22 (-2 size, +14 natural), touch 8, flat-footed In addition to the Confusion ability, the Umber Hulk can also see into the infravision so that there is no hiding from this beast. Size. If a creature is immune to being frightened or is resistant to fear then they have advantage on the save. Burrowing was still there (though dropped back to the classic 10 per round that everyone knew and loved), but now Hulk had a couple of extra moves like the Grabbing Double Attack, which let him pin an opponent in a powerful submisison hold, dealing 10 ongoing damage with his mandibles each round, leaving a single foe in a heap of trouble. Not bad for a kid from the mean streets of a plastic bag labeled Prehistoric Monsters. But a lot of legends of the game came from that small town. You know youre in for a good fight whenever Hulk shows up. It is described as a human-shaped creature with gaping maws flanked by pairs of exceedingly sharp mandibles. Monstrosity We and our partners share information on your use of this website to help improve your experience. They were used as shock troops by the daelkyr. When it burrows, it can choose to leave behind a tunnel that will allow Medium or smaller creatures to travel freely. 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Chew through kills even be found under the employ of Dragons taller and its picture is way better the...