With the spell-casting items found in the game, the entire party can keep itself healthy with Heal1 and Bolt2. That leaves you with a conundrum: how do you pick the best team for FF1and its challengingadventure? Pretty much any party using a combination of Fighter, Black Mage, Red Mage, Thief, Black Belt, or White Mage should be good. Red Mage - Probably the easiest solo run. You have all three areas covered twice: two strong fighters, two healers, two magic users. Magic is all but useless, but at least regular fights can be taken care of without too much trouble. It makes sense that a lot of people look back fondly on Final Fantasy 6s party, because there are a lot of members to utilize. That includes naming the FF1 protagonists, and picking their ability sets. Sure, they dont get a lot of characterization outside of their classes, but the party can have whatever skills you want and even be made up of friends and family. The imbalance of these parties will lead to bottlenecks where certain parts of the game are extremely easy while others will become very slow and/or challenging. However, youll need to consider this class carefully - its an expensive setup as youll need to keep the squishy Thief well-equipped and keep the spell upgrades flowing. Hello! At times, the way this conflict weaves amongst the characters is something that keeps things interesting. He's kindda useless during most of the game, and tends to die a lot in the last dungeon, but once he has the Masmune and is able to cast Fast on himself, he rocks! Their weakness (or flat out lack of ability) in one of the three areas (fighting ability, offensive magic, and curative magic) will not make the game next to impossible, but will require you to rethink your strategies. They also get Haste/Temper access if they job change, mostly obsoleting Black Mage and Red Mage for late game. re: best team ff1. Please see the. Playing this game at this very moment for the first time. I don't find any of the highest level spells to be particularly useful, so I find the black mage to be ultimately worse than red mages all around. But a very easy party to play with is Warrior, Monk, black and white mages personally, i prefer W W BM WM but as long as you have the two mages and two hitters you can focus on enjoying the adventure. To date, has written four full-length novels ranging from 49,000 words on the low end to 99,000 words on the high end. Knight. Its sort of the iconic setup, and though we wouldnt argue its the best party, wed be remiss not to mention it. The Red Wizard's best weapon is weaker than the Ninja's, but at that point you can handle anything anyway. Final. This item will only be visible to you, admins, and anyone marked as a creator. Not only are they weaker than Warriors, but they will be in the front now, getting hit the vast majority of the time. Found as loot in Flying Fortress 3F & Temple of Chaos Fire Floor (with Marilith). New comments cannot be posted and votes cannot be cast. Special Effect: Strong vs Undead enemies. The Thief/Ninja is the strongest equipped attacker in the game, and by giving them gear they shouldn't have, they utterly demolish everything faster than it would take to train a Monk up. Like the black mage, I find the highest level spells to be pretty lackluster overall, but you do have access to them if you wish to use them. Prompto became like an annoying little brother to many, and Ignis always quotable lines are fantastic. Characters like Bartz, Galuf, and Faris are all memorable for their own reasons, but they are far from the most interesting people to grace the series. Given it's late access, though, I typically prefer having a white mage). The hardest part will be when you go after the Earth Crystal to when you get your class change. I should've rephrased it to you COULD but shouldn't. In fact, getting the best weapons in FF1 is often about economy - youll also need money for spells, items, and armor - so its about budgeting for the best overall party setup. Note that while the Thief should not fill the black magic user role, it does qualify for the "other physically strong class" slot, and is, in fact, recommended for beginners. "This i Long ago, Erdrick the Great defeated the Dragonlord and recovered the mystical ball of light in Adalfgard. I was just curious as to how everyone felt about the Black Mage. Enemies that love to spam high-damage magic are everywhere, and the tweaked magic system means enemies with high Int can do significant damage with the elemental spells even if you have Ribbons on everyone. If I take away the damage dealing from the Warrior/Knight, he's not going to do anything else during fights. Of course, even with weapon that isn't the best, a Knight can do more damage than a Ninja or Red Wizard. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. Final Fantasy, also known as Final Fantasy I in re-releases, is a role-playing game developed and published by Square Co., Ltd. for the Nintendo Entertainment System in Japan in December 1987, and the first title in Square's flagship Final Fantasy series. Found as loot in My Gulg 4F & Terra Cavern 4F, Found as loot in the Citadel of Trials 3F, Equippable by: Warrior/Knight, Monk/Master, Ninja. A bit squishy but hits the hardest. im wondering what characters i should pick. This valia What are some of the main differences in this game vs. the Dawn of Souls GBA version? The adventure is yours, and it only got better with each remaster of the game. However, the rest of the party, and especially the music, is often more fondly remembered anyway. Using the above formula, we have reduced the number of possibilities from 126 to seven. For sale in Cornelia or Pravoca for 10 Gil. The Fighter will remain your anchor for much of the game, especially as you wait for the Thief to get their hands on gear good enough to bolster their lacklustre attack. And now, after more . Found as loot in the Temple of Chaos, Air/Wind Floor (with Tiamat). For sale in Elfheim or Crescent Lake for 4000 Gil. hands down. www004 11 years ago #1 In original NES version best party was: Warrior/Knight Warrior/Knight Warrior/Knight White Mage/White Wizard -Warrior/Knight because had most. See the next section for more on the differences between these seven. You can have multiple characters with the same class, though in most cases this isn't recommended. FF9's Vivi is a direct descendant of an FF1 Black Mage, for instance. Expect to have to grind a lot. I'm about to start up a file. Before choosing a party, it is important to understand what each class can and cannot do. In fact, every Final Fantasy VII party member made it into the top 25, except for Cait Sith at #45 and Final Fantasy VII Remake Intergrade - EPISODE INTERmission's Sonon Kusakabe at #85. Thief - Very difficult. With that said, theres a lot of depth in this game despite its creaking age - and thanks to that, weve been putting our heads together to come up with some suggestions of some of our favorite ways to play FF1. Today, we're ranking every main party from worst to best. The party in Final Fantasy 13 is definitely a bit of a strange one, as it has a lot more internal conflict than most other games, but its still a strong bunch. I just feel that the B. Mage is a waste. This party is surprisingly good despite the fact that it is so unbalanced. Special Effect: Casts Confuse/Muddle on all enemies. Despite this, it is still one of the best parties. The thief isn't a great character in the beginning, but becomes one of the strongest characters later on, if you can wait. B. wizard. The Red Mage can also wear armor and use weapons. Red Mage and Black Mage clean out random encounters and early game bosses, then are useful for Haste and Temper spam, Red Mage can do safety heals, Monk is strongest attacker and best for bosses later, Warrior tanks. That's your buffing round. I know its cannon. Fighter, Thief, Red, White would be my team for any game where I'm pulling out all the stops in terms of practically cheating to class change by level 11, and maximize my characters' potentials in every way. Regardless of what you think about the series, it does seem that while people often focus on individual characters from games, few people focus on parties as a whole. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Found as loot in Mt Gulg L4, Citadel of Trials L3. One advantage to having the Black Belt in your party is that they dont need nearly as much gear - which frees up money for the Fighter/Knight gear and the spells for the Mages. The question of which is best is a complicated one that well get into a little further down the page. The Red Mages will also take a lot of damage. Great parties: These are the most balanced parties, with characters that not only excels in at least one of the three areas (fighting ability, offensive magic, and curative magic) but properly balance out the other three's weaknesses. However, this class setup is all about biding time for the late game, where theres a damage explosion as Thief hits Ninja and the Knight reaches its full potential. Some people have claimed that Final Fantasy 10 is simply loved by many because it was the first to feature expansive cutscenes and plenty of voice acting. The party from Final Fantasy 7 is one of the most interesting and beloved parties across the entire series, and for good reason. Promotion - Ninja: Can use many weapons and perform low-level Black Magic. The range of weapons in FF1 is smaller than in subsequent entries, but theres still more than enough to leave something of a question about the best weapons in the game, which in large part depends on your choices of character and job. Right now I have a Warrior, Monk, W. Mage and B. Mage. The biggest problem with this setup is that you only have one character that can brush off damage. 2023 GAMESPOT, A FANDOM COMPANY. Because youre focused on physical attacks, you wont be spending money on much magic until the late game. ALL RIGHTS RESERVED. Fairly well balanced with two physical fighters and two magicians. These are all of the weapons in the core, original version of FF1. Each class also gets a promotion/upgrade to an advanced job, which significantly changes its utility. According to the IGN audience, Final Fantasy VII's Tifa Lockhart is the very best. ALL RIGHTS RESERVED. The party will also lack access to a lot of spells in the beginning that White and Black Mages could use. What youre really waiting for, however, is the Black Belt. PARTY SETUP 4 Fighter, Red Mage, Black Belt or Thief, White Mage Melee Attack Score:4 Melee Defense Score:4 White Magic Score:3 Black. Among all this, is there a best weapon in FF1? After the class change you can utterly decimate anything you come across. And I am loving it. The only saving grace is the ability to use a wide variety of weapons in the late game, if you get that far. Rather than describing a template, I though it will be more useful to provide some party configuration samples as well as their weakness/strengths. Final Fantasy VII's popularity was clearly seen in this Face-Off, as Aerith took spot #3, Barret took spot #6, Red XIII took spot #8, and Vincent Valentine secured spot #9. Expect to run out of MP when you need it most. You have a very balanced party and access to all magics, as well as the high speed of the Thief. The Year is 198X. I bought the FF1 iOS version recently. This means youre locking yourself out of the very best healing spells - but youll still have plenty of healing later in the game as both the Knight (evolved from Fighter) and Red Mage will have a suite of White spells. In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. Most people will probably agree with that. Capable of doing just about everything a normal party can do, only less so. This is a good challenge party if you want to try something different. Starting Stats: 28 HP / 2 Damage / 5% Hit / 0 Absorb / 53% Evade. Equipment should be easier to buy with a Monk tagging along; they bring good power and cost almost no upkeep. So, who claimed the top spot in the battle of the greatest Final Fantasy party member ever? All rights reserved. This item will only be visible in searches to you, your friends, and admins. Basically all you're doing for this party (compared to the first) is trading a few high level black spells for a lot of healing spells. And since the best defense is usually a great offense, this party works amazingly well for pretty much everything. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. There are a lot of changes that make it impossible to give blanket advice. this team is a good choice because you have two good attackers two good magic users and two mid . Most of your cash will have to be dedicated towards buying spells for the Mages - which means scavenging gear from dungeons. This is based on how many hits a character can take before getting killed (so factoring defensive power as well as HP). It's just my opinion on that. FF1 Best Team options: the best job loadouts for your party Naturally, the first Final Fantasy is an open-ended RPG, and that means one core thing - there isn't really one absolute best. How can I revive dead party members? I mentioned Monk in my post. What classes are you using in your party? You will want to get the class change quickly so the Red Mage can start using the better spells. Equippable by: Warrior/Knight, White Mage/Wizard, Ninja. You must assign one of six classes to each party member at the start of the game, and you can never change classes. While level 1 heal isn't the most effective (and can be accessed by anyone with a heal staff), heal2 and heal3 can be incredibly effective during combat. Red mage is best vs bosses, black mages, as long as you are well stocked on items, is best vs regular monsters. There are some good setups, plenty of bad setups, and the rest are simply okay. The MSX2 computer standard was roughly analogous in terms of technical . I'm 10 year late, too . Once you find the Giant Gloves, you no longer need to worry about Temper since it can be used to cast Saber on Master while Knight uses Defender for Blink. This is the classic Final Fantasy I party, and it became the default setups for Origins and Dawn of Souls. The party's fighting style is monotnous though; the magic users boost the physical attackers against bosses, and once the monk gains enough HP, he and the fighter can absorb damage from regular fights while the mages sling spells. Casts Diara in battle. A twist on the classic party above, youll have access to a strong suite of both Black and White magic right from the start of the game, while the Fighter will be your physical attack anchor. It is only visible to you. She beat out Final Fantast IV: The After Years' Luca by 1.5% to secure the bottom spot. 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