The others would also wait 15 minutes from their creation until they started becoming autonomous. I last played in 2.6 and i used to keep buying cheap ships until i got a 3 star pilot, this worked pretty well. My suggestion is to just forget about the whole pilot leveling thing. Aug 20, 12:04, Post She's been running that ship for about one full day's worth of play (24-hours) non-stop and hasn't budged skill-wise; still has the same little sliver of a star to go to be 3 stars. New to X4 here, I recently bought a large freighter with the purpose of selling all the excess energy cells I was producing in my HQ automatically. You'll need to endlessly grind missions for seminars, otherwise. by EGO_Aut Wed, 2. He is currently just under three stars, so I hope it won't take too long. x4: foundations how to level up pilots. X4: Foundations - Scripts and Modding, X: Farnham's Legacy - Scripts and Modding, X: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support, X: Terran Conflict / Albion Prelude - Scripts and Modding, X: Reunion, X: The Threat, X-T and X-BTF - Technical Support, X4: Foundations - Technische Untersttzung, X4: Foundations - Scripts und Modding, X: Farnham's Legacy - Scripts und Modding, X: Terran Conflict / Albion Prelude / Farnham's Legacy - Technische Untersttzung, X: Terran Conflict / Albion Prelude - Scripts und Modding, X: Reunion, X: Die Bedrohung, X-T und X-BTF - Technische Untersttzung, X: Die Bedrohung - Scripts und Modding, Script et Modding pour X4: Foundations, Script e Modding per la Trilogia di X, Supporto Tecnico per la Trilogia di X, Multiverse Team Seasons - Public Beta, X4: Foundations - Public Beta Feedback, viewtopic.php?f=182&t=430685&p=4986121#p4986121, How I completed each Terraforming project. Other games have exponential experience requirements because they are designed to limit the power of the player to progress at a particular rate. i did tons of guild quests i dont find any seminars anywhere. Dec 20, 17:53, Post Outsunny 9.1'x 6.4' x 6.3' Garden Storage Shed w/Steel Floor Foundation Outdoor Patio Yard Metal Tool Storage House w/Double Doors Gray 3.5 out of 5 stars 65 $787.99 $ 787 . X4 Wiki: Manually is easy, however, when I tried to automate it using Advanced Auto Sale and repeat orders it just doesn't seem to work, does anyone know how to do it automatically? Viewed 3k times 0 When you try to set default behaviors for AI-controlled craft in X4:Foundations, you'll see that the Default Behavior button brings up a list of tasks with a number of stars next to each. Scan this QR code to download the app now. You can keep only pilot and sell ship back. We will continue to iterate on this feature to try and strike the right balance between there being too little and too much work involved in building up the experience of your crews. But then i noticed that to select 'Autotrade' as the default behavior you need a pilot with atleast three stars in trading. As it stands I have to ride along with them to make sure they don't totally screw up. This forum is the ideal place for all discussion relating to X4. So it seems bugged out. Pilot obtained from a build module is 2-4 stars. How do you assign the trader to a station manager? i feel like cheating every time i buy a ship but well, skills doesnt seem to add more than enabling auto actions so. Current Gaming Rig Specs NEW SSD: Crucial MX500 2TB - https://amzn.to/3hkKUSQNEW Memory: Crucial Ballistix 3200 MHz DDR4 - https://amzn.to/37M4LHGCPU: AMD Ryzen 5 2600X Processor - https://amzn.to/3fkY5Cs GPU: Radeon Rx 5700 XT 8GB - https://amzn.to/3pRfuY7 Motherboard: MSI ProSeries AMD A320 - https://amzn.to/3lWpnS0 Monitor 1: Dell Ultrasharp 24\" U2417H - https://amzn.to/35WmF9T Monitor 2: Acer SB220Q 21.5\" - https://amzn.to/3fnG720 Keyboard: Logitech G213 Gaming Keyboard - https://amzn.to/35RQmc4 Mouse: Logitech Wireless Marathon Mouse M795 - https://amzn.to/3kZa6ik Gamepad: ZD-C Gaming Controller - https://amzn.to/2J2MOuj Standing Desk: EleTab Standing Desk - https://amzn.to/3nKQujI Microphone: Blue Snowball iCE USB - https://amzn.to/2J0SMMF Headphones: Audio-Technica ATH M50X - https://amzn.to/2KuCMmF(As an Amazon Associate I earn from qualifying purchases. And many, many people disagree. At one star it's barely decent. I've been playing for 2 hours and only got one 3 star pilot by getting my 1/2 star to 2 stars with a 1 star seminar then the rest by manually selecting trade routes. You will also find additional information from developers here. by Eyeseeyou Wed, 2. I do believe you can get 3 star seminars from some missions perhaps guild missions, but it should say in the mission if the reward is a 3 star seminar you don't have to do the mission to know, it will just say that as part of the rewards. Get yourself a Rattlesnake or Raptor with all those beautiful flak turrets and large beam turrets (they sound and look amazing, this is more important than their actual damage application). whats the best way to find or train them? I just stood on the bridge designing ship fits and checking on the crews I already had. Yield from resource ar X4: Foundations 2018. Assign the trader to the station manager and it will use it as needed. Piloting skill is crucial in many ways: it increases the combat capability of the NPC craft (eg main gun/turret accuracy & heat management), plus its maneuverability (crucial in a L/XL ship, but also important for an M frigate or even an S fighter/bomber), while decreasing time taken for the NPC pilot to make decisions (eg which direction to Much, much faster than any miner or trader will. #4 OZZO Apr 7, 2019 @ 8:10am Buy any small ship with the highest preset. There are some stations that do have higher level pilots I've seen as high as 4 star but they can be extremely expensive if they have multiple skills. So if you have an able crewman, with say 2 stars in engineering, and he is an overall 1 star pilot, he can now auto-mine. I did use seminars on my first 3 miners or so, but stopped doing it after that, as I started to get a feeling it was bugged if you used seminars. If I recall correctly, having the pilots assigned to stations would reliably increase their piloting skills within a few days. Although not a lot it adds up. I just started a new game and I'm having the same problem, where the above method no longer works. If you invest in S miners and get them busy supplying using Default Order to Mine, they will be fine on their own as long as their is resources and a station to sell the mined wares. You could use SETA to really speed this up. X4 Manual: https://www.patreon.com/dannycodeplaysX4 Foundations Season 1 Playlisthttps://www.youtube.com/playlist?list=PLoRKOFz9bRLWD1KE4uk2CIeWwHeJ0ZQff------------------------------------DISCLAIMER: Links included in this description and comments below might be affiliate links. It isn't forcing us to "have fun the right way" it is just a frustrating obstacle to having fun. Finding 3 star pilots on stations and buying them directly is one option. Hundreds of stations, and thousands of ships, trade goods among themselves. I have been googling it a bit, some Steam answers from dev was perhaps a bit less than helpful and a bit old, and I've tried having a bunch of small kestrels doing station trading, so far no progress at all. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4%3A+Foundations+Manual Ships also offer a variety of upgrades. You can order cheapest possible ship with minimal equipment and you get randomly from decent to excellent pilot with it. by Nulric Thu, 6. 1. I cant stress enough that tatertrader is better to use then the auto trade options that come in with the game, ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Gameplay. 1. go to 2. dock 3. trade 4. trade the 4th trade is the weird part. Thank you for supporting DannyCodePlays so I can continue to make cool content! I went from Family Kritt into Rhy's Defiance and stopped at the gate in my Rattlesnake. but other wise it is very hard to find. I have over a dozen miners and they've pulled in over 100mil for my game. At this rate I feel like auto trading will be pointless because when I can eventually do it it won't be of interest to me. X4: Foundations tutorial Auto Trading with a one star pilot! Many people understood, and agreed, that not everything in the game should happen quickly, or be tied to the amount of money you have. Played all of the X games except Rebirth, and at first couldn't get into X4. I can see where they are coming from on the "experience shouldn't be linear" and "experience progression" angle, and how that is "how it works in other games". Learn all things used to work well, it just increases the speed of skill gain. Aug 20, 11:33, Post Seems really odd that they wouldn't have gained any experience at all from making millions in mining and dodging asteroids. It would be much better if player could simply "buy" more experienced crew and pilots/captains at shipyards at bigger expense. No upkeep + automine + energy cells + no real time pressure + SETA Clearly the game isn't trying to make you go broke. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4+Wiki+Home. F The moment you leave again, your pilot takes the helm and continues with their previous orders. All trademarks are property of their respective owners in the US and other countries. Valve Corporation. Just don't expect easy linear progress from one star to five, or to be able to completely skip this progression just by having large amounts of cash, as this is completely contrary to how experience progression is intended to work, and indeed works in many, if not most, games. by ajime Thu, 6. 1. The problem lies in the fact that autotrading and all AI-controlled functions are fundamental to X games. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Every gameplay loop should allow you to build upon it, and arbitrarily time gating autotraders just forces everyone to find ways around the time gate. Mining ships will only go to resource areas you have discovered. All rights reserved. A docking computer is going to be one of the most important things a player can buy early on. Then make money from Sector Automining & setting exploration commands on fast cheap S size ships. Meanwhile if the issue is simply the rate of gain, well, it's supposed to be an economy simulation right? Let's look at how training and seminars. How do I program my freighter to pick up wares from my stations and sell them automatically? https://www.humblebundle.com/store?partner=dannycodeplays Support the Channel on Patreon! With zero stars, the NPC obviously doesn't know how to pilot at all. Dec 20, 09:13, Post Sure it makes the skill ceiling higher but it really is just distracting from what the game is really about - making high-level decisions to effect the game state. Since I got my first miner at the start, I've had the goal of being able to have a few autotraders, but since that requires 3 stars I haven't been able to try it out yet. Designed to limit the power of the most important things a player can buy early on x27 S. Is just a frustrating obstacle to having fun & amp ; setting exploration commands on fast cheap S ships. Where the above method no longer works started becoming autonomous and other countries size ships rate gain. 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