You still use your Strength modifier when calculating damage. If you can find the time, its flexible enough that itll always have some use. All up a very solid package. Dreamers Call (C) is a single target debuff that basically takes them out of the fight for a round, even on a success. 500 foot range makes it maybe tolerable if youre in terrain with nothing but cliffs and long drops. Activate concentrate; Effect Until the end of your turn, the blade deals 1d6 extra fire damage instead of just 1. Thanks in advance. LG gives you the best Divine Lance, though. You have to wait for your flight, but its very nice when it comes. 283 4.0 Perfected Mind (D) lets you reroll a save against an ongoing mental effect. D: An underwhelming or overly situational choice. A variant of the Round feel, more compact. | d20 Anime SRD B for knowledge-rich characters, D otherwise. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. You get your choice of divine fonts, Athletics training, and a set of edicts and anathema which shouldnt be too problematic. Urgathoa, Goddess of Nightmare Fuel NE (LE, NE, CE). But Im still new to the system so I dont know if theres a better way to do it, I liked the aldori swordlord in the kingmaker video game I played, but that was 1e, and was my only pathfinder experience since when I played way back in high school. The default theme for the Archives of Nethys, forged on the fires of CSS3. | GumshoeSRD Warpriests (D). Alignment enables Paladins and Redeemers. A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. Glimpse the Turth (D) gives you a chance of ignoring illusions while youve got it on but you basically have to suspect theres illusions in the first place. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. Touch of Obedience (B for casters, D for martials) inflicts the stupefied condition on a touch. Warpriests (B). Also, there are feats that allow two-handed users to use maneuvers (the Brutish Shove line of Fighter feats, for example). Light theme with purplish hues and a simpler font. Cloistered Clerics (C). Waking Nightmare (C) is essentially the basic Fear spell as a focus spell. Zon-Kuthon, God of Edgy Characters LE (LN, LE, NE). Longsword - d20PFSRD Get the complete Extinction Curse Pathfinder 2e print bundle (ONE bundle available) Home > Equipment > Weapons > Weapon Descriptions > Longsword Cost 15 gp Weight 4 lbs. Magics Vessel (D for Cloistered Clerics early on, climbing to B. Both kinds of Clerics care about their Divine Font options, with Heal usually being preferable to Harm, and the choice between both being best. For Clerics and Champions however, its a core aspect of their being. Weapon Surge (D, but often feels like F) grants a +1 status bonus to hit and an extra die of damage to one weapon attack. Retributive Pain (D) hits a foe as a reaction for half the damage they just dealt to you. F: You should actively avoid this option. Considering how many monsters have Grab, this should come up regularly enough. Treerazer, Wannabe Demonlord and a Hippies Worst Nightmare CE (NE, CE). A variant of the Light theme, based on the Rulebooks. Travel for flight is also worth consideration. Mystic Beacon (C) increases the effective spell level of a casters next spell. Broadsword. Cost 15 gp Weight 4 lbs.Damage 1d6 (small), 1d8 (medium) Critical 19-20/x2 Type slashingCategory one-handed Proficiency martialWeapon Group heavy blades. A variant of the Dark theme, with stronger color contrast. They typically can't be summoned. Warpriests (D). Traveller SRD Light theme with purplish hues and a simpler font. The classic look for the Archives of Nethys. Cloistered Clerics (C). You dont get Divine Lance, mindlink and ghostly weapon are fairly niche, and the domains are underwhelming. Archived post. Champions cannot currently serve Gorum. C for backliners, A for frontliners. The glittering hoard of a terrifying dragon! Their blades are heavy and they're between 3 and 4 feet in length. Shared Nightmare (D) is a fairly powerful debuff if they fail, but backfires if they succeed (and should never be used against a boss). Nothing fancy, but its never bad, and youll be very happy with it. Cloistered Clerics (D). Filters: Numbers PFS Sources & Spoilers Options: Query type Result display The classic look for the Archives of Nethys. Only awkwardness is that youre pushed to be an archer (which is certainly good), but the domains shine best in melee. Legal Information/Open Game License. All three spells are good for you. Finesse: Reach: Sweep: Uncommon: Recall Knowledge Source Core Rulebook pg. A variant of the Round feel, more compact. A useful tool in niche situations. Word of Freedom (C) lets you temporarily supress the confused, frightened, grabbed, or paralyzed condition, which can be critical in a pinch. Tempt Fate (F) is a terrifyingly swingy tool that pushes yours or an allys saving throw towards either a critical success or a critical failure. It also therefore grants concealment, and easy access to Hide, provided that foes cant see in the dark. Since Champions get free reactions to prevent damage, it's abysmal for them. Seriously, the Versatile trait is overpriced. You can use a special action while holding the sword to command the blade's edges to light on fire. Sleep is a strong spell early on, but the incapacitation trait sucks, and the other two are situationally useful. Mostly average domains (Truth is nice), underwhelming spells. An alternative feel, based on the Rulebooks. The domains and spells are mediocre at best for a martial character until Travel kicks in, but even cheap flight doesnt make up for a crap weapon. Only having Law for Divine Lance is rough, though. Sarenrae, Goddess of Praise the Sun NG (LG, NG, CG). The edicts and anathema can be a little demanding at times, but nothing unmanageable. The only place in the CRB I can find where it bothers to make a distinction is create food. Warpriests (B). | PF2 SRD The original alternate theme for the Archives of Nethys. Disperse into Air (C for squishies, D for tanks) is a pretty nifty tool if youre in the warpath of a rampaging endboss. Champions (C). Alignment enables Redeemers and Liberators. Due to a sheer lack of reliability around this and room for interpretation, its a difficult tool to use effectively. NOTE: This guide assumes that if youre playing a Warpriest, youll have a lower Wisdom and will be investing abilities heavily into being a martial character. C for Clerics, D for Champions. Cloistered Clerics (D). Recent Changes By using actions in combat, characters can make multiple attacks during their turn. Cloistered Clerics (C). Champions (C). | Cairn SRD Warpriests (D). Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close-quarter fights. | FateCoreSRD So a longsword would be a "thin steel material" while a bow would be . Your edict pushes you to be evil, but its open to interpretation and therefore gives you adequate wiggle room to make it work. Cloistered Clerics (F/C). For most adventurers, this can bring a little more meaning to their story. If youre not sure, PLEASE, talk to your GM about this one. It gets a lot of its rating for being a form of healing that can be recharged by Refocusing for ten minutes out of combat and therefore is mostly redundant with Lay on Hands. Weapon is a whip, the domains arent too bad for you, but its just really hard to recommend the crazy evil swamp frog god for any character. C to A, depending on campaign. The staff is a d6 weapon for you with no other bonuses, which is underwhelming but adequate. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. The original alternate theme for the Archives of Nethys. The classic look for the Archives of Nethys. The glittering hoard of a terrifying dragon. Either way, its pretty niche. Has no use in combat, and needs Intimidation investment. If the alignment and edicts are a problem, just pick Gorum instead. On Golarion. You get the Warhammer as a weapon, and the Earth and Protection domains. Alignment enables Liberators only. | Starjammer SRD Im also not opposed to reflavoring another weapon as a sword, like the elven dueling spear, and having the disarm be from catching weapons with the crossguard rather than the fork. Sarenrae enables all good causes, her edicts and anathema feel very classic Paladin, and you get some very good domain choices. F, but better in specific campaigns. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Lamashtu, Goddess of Big Scary Monsters CE (CE). Itll have its moments where its clutch, but that it doesnt deny any damage overall means theres better options. The whip is an okayish weapon, though you'll never want to actually utilise the finesse trait (and a d4 is very underwhelming). Darkness Domain B, assuming you and your team have low light vision. The longsword is the meat-and-potatoes martial weapon. Shelyn, Goddess of Rainbows and Lesbians NG (LG, NG, CG). Captivating Adoration (C) is an okay AOE debuff centred on yourself. A good choice for evil campaigns. A variant of the Round feel, more compact. It gets better if you're Shield Blocking to draw out the fight. Alignment enables Redeemers only. You choose the damage type each time you make an attack. B: A strong choice. Champions cannot currently serve Rovagug. Access to Nature and Travel domain is very good. Champions cannot currently serve Lamashtu. They apply these bonuses to both attack and damage rolls when used in combat. Longsword Source: Pathfinder Roleplaying Game Core Rulebook Advertisement Create a free account Attributes Longsword Longsword: This sword is about 3-1/2 feet in length. Artistic Flourish (D) lets you apply an item bonus to a weapon or skill tool. Champions cannot currently serve Treerazer. Deities bring quite a lot to the table in Pathfinder Second Edition, and different characters will be interested in different aspects of them. Item 2+. Face in the Crowd (C in urban intrigue, F elsewhere) lets you hide in a crowd. Shes best suited to charismatic characters in intrigue campaigns. A variant of the Light theme, based on the Rulebooks. A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. The default theme for the Archives of Nethys, forged on the fires of CSS3. Not just basic D&D. Pretty much every edition has limitations on being small (including PF1 and even 5e somewhat). The default theme for the Archives of Nethys, forged on the fires of CSS3. Alignment enables Paladins only. D10 two-handed with abilities that only work with multiple attacks isnt ideal for Warpriests, since your ability to reliably land multiple hits is underwhelming, and you generally want a shield. You also have to be CE, with some demanding and disruptive edicts and anathema. Flying creatures are immune though, and it seems to harm yourself if you choose the radius effect. Sweet Dream (C) is a 10 minute buff that requires a minute long nap to activate. You have to base it off what the weapon is. Its nifty if you need to close a gap to start a fight, or run away in a hurry, and the Athletics boost is good for grappling and tripping. A variant of the Light theme, based on the Rulebooks. C, but talk to your GM first. A variant of the Light theme, based on the Rulebooks. The spiked chain is a two-handed d8 weapon without reach. The lack of anything good on a success and potential for disaster makes this pretty bad. A variant of the Dark theme, with stronger color contrast. Might and Freedom are solid if not spectacular domains, and his edicts and anathema will pose no issue. Alignment enables Paladins and Redeemers. Now I can be useless against skeletons with two diffirent flavors! The shortsword is an adequate weapon, and the whole toolkit makes for an effective infiltrator, but the Cleric chassis isnt otherwise well suited to this. Throwing an item would be treated as Improvised Weapon, and I'd rule it like bombs in terms of missing the attack roll. Apr 6, 2021. The falchion is a rough choice of weapon. Wall of Thorns is solid (though won't really hinder major threats), and True Strike is nice if you pick up any blasting. Warpriests (A). Magic weapons have enhancement bonuses ranging from +1 to +5. Shield is excellent, +2 AC and blocks. A kobold giant barbarian who suffers from the delusion that he's a full dragon that is cursed to spend most of his life in a tiny vessel except during life or death situations, and possibly not all the time during said situations, who is also a silver kobold and fights using a bladed scarf because his cursed smol body is also cold (silver dragons For Champions, this can mean a small boost to their Fortitude or Will save, and for Clerics, it can mean a big boost to their Will save. Spiritual Weapon combos well for casters. Athletic Rush (C for casters, B for martials) is a brief speed boost which comes attached to a Stride. Warpriests (D/A+). Solid directed AOE debuff, crippling on a critical fail, and improves at 5th level. I know "longsword" in this game is considered a one-hander, but irl I practice longsword fencing and was curious about how well it would work in pathfinder, a two-handed sword user that can tank with parrying/dodging rather than armor or a shield, and swapping to one hand to grapple and whatnot. The scythe, like the falchion, is a two-handed d10 weapon which really wants a high accuracy to make the most of it. Any hit with this sword deals 1 extra fire damage. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon. A variant of the Round feel, more compact. 599 4.0. New Pages Touch of the Moon (B) is a weird status buff for frontliners, which cycles through strong and weak effects each turn. You are also locked into a Harm Divine Font, but I doubt that you care by this point. This is called a critical specialization effect. Tricksters Twin (B) is a solid single-target illusion which should distract them and keep them off you for at least a turn or two, and potentially more. Attributes Cost 15 gp Critical Damage x2 Critical Range 19-20 Damage (Medium) 1d8 Damage (Small) 1d6 Damage Type Slashing Weapon Category One-Handed Melee Weapon Type Martial Savour the Sting (C) is an efficient amount of persistent damage that comes with a buff as long as it lasts. | 13th Age SRD New Pages | Recent Changes | Privacy Policy. Just accept that this isnt the deity for the cloth priests. Champions (C). The only draw here is the awesome Phantasmal Killer spell. The glittering hoard of a terrifying dragon! | Cepheus SRD Read Fate (D) is a mini-Augury that targets a single creature and is very GM dependent. Elven Songsword. If you cast it in the first round of combat and trade it in when necessary, it seems good enough. PF2, on the other hand, treats small and medium interchangeably. | True20 SRD Just make sure you set up your backstory so that youre not violating your anathema. | d20HeroSRD Champions (B). Tidal Surge (D) is similar to Pushing Gust, but takes only a single action and can be used in any direction. | Fudge SRD Champions (B). S. The edicts and anathema are very demanding, too. Cloistered Clerics (C). Knowledge Domain. Natural attacks with this trait can be used to attack creatures up to the listed distance away instead of only adjacent creatures. The glittering hoard of a terrifying dragon. Cloistered Clerics (C). In return, they can gain access to domain focus spells, and clerics gain a few more choices for their spell list. Iomedae, Goddess of Paladins and Humanity LG (LG, NG). Cloistered Clerics (D). Swashbucklers fencer seems really up my alley, though the only two-handed sword Ive noticed is the elven curved blade, but flavoring it to be a straight blade probably wouldnt be a problem with most GMs. Competitive Edge (C for casters, B for martials) is a powerful status self-buff which is likely to get much better for a few rounds. The original alternate theme for the Archives of Nethys. Generally useful, or has decent combos and tools for specific builds. An alternative feel, based on the Rulebooks. Longswords are common weapons in the Inner Sea region, though individual regions interpret its basic form differently.. Andoran: While Andoren longswords take cues from Taldan and Chelish designs, they also feature eagle-inspired motifs. Maybe Death domain for extra HP, but it's largely inferior to Lay on Hands. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. The default theme for the Archives of Nethys, forged on the fires of CSS3. The Starknife, packing a d4 die, is not what one wants for their primary weapon. Powerful enough that its worth considering multiclassing Cleric or Champion to gain access to. Only downside here is that the scimitar is only a d6, but the fire boost to Emblazon Armament helps offset that. Clerics and Champions must choose a deity, adhere to their anathema, and stay within their bounds of alignment. Having access to Trip at reach is basically all you're getting here. Light theme with purplish hues and a simpler font. Blind Ambition (D) offers a small bonus to specific coerce checks. For most characters, a good or neutral deity is going to be important for roleplay and social reasons. Either way, it will be regularly useful. Deaths Call (C for Clerics, D for Champions, B if regularly fighting undead) grants temporary hit points on a reaction when something dies, and more if its undead. Two-handed weapons feel weird. A variant of the Dark theme, with stronger color contrast. Abadar, God of Capitalism LN (LG, LN, LE). Calistria, Goddess of Spite and Hookers CN (CG, CN, CE). Tridents are good weapons, and the Nature domain is fantastic for you. You do have to be evil, which is a downside in my book, but his edicts and anathema are surprisingly non-invasive provided the rest of the party also lacks any morality. Word of Truth (A) is an insane social buff. | d20PFSRD Earth and Travel Domains are okay, but nothing spectacular. If youre already casting a full spell each turn, its almost free. Darkened Eyes (C, or B if your party can work without light) is a single target debuff that negates low light vision and darkvision, and potentially blinds the target. It also provides the seldom-resisted sonic damage type for Emblazon Energy for Warpriests. Champions ( C ). The Longbow is a great weapon for a little extra damage for casters. Gogunta, the Swamp Frog Monster God CE (CE). Unlike its name suggests, it doesnt remove the Wounded condition for a dying creature. An alternative feel, based on the Rulebooks. And it doesnt work with Major Striking runes. The DC of Recall Knowledge checks related to these creature is increased by 2. The edicts and anathema mesh nicely with your tenets. Overstuff (D) instantly fills a creatures stomach with nourishing food, which tends to make them sickened and want to vomit. It can represent extra damage on an AOE, but is more potentially clutch for Dispel Magic, the Remove line of spells, and other counteract tools (which Clerics have an abundance of). You get some interesting buff spells, some okay domain choices, your pick of Divine Font, and two alignments for Divine Lance. Cloistered Clerics (D/B). Longsword. Shelyn enables all good causes, and her edicts and anathema wont cause any problems for you. | Heroes and Monsters SRD Precious Metals (C) converts one metal weapon, suit of armour, or quiver of ammunition into a different metal- notably cold iron or silver- for a minute. (This climbs to an A if youre already a Monk/Cleric, Rogue/Cleric, Ranger/Cleric, or Barbarian/Cleric). For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. Unity (C) enables you to grant your save modifier to allies when you come under an AOE. This longsword is crafted with specially designed holes in the blade that cause the sword to whistle musically and resonate at different pitches when swung and struck against an object or foe. Pharasma, Goddess of Whether or Not You Get Rezzed, So Be Nice N (NG, LN, N). For weapons, you should already have better ones, and it doesnt provide a damage boost (just accuracy), so its mostly limited to getting the most from your tools. You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. Less is known about uncommon creatures than common creatures. But a two-handed weapon felt that it did not give anything. Better in social heavy campaigns. Warpriests (D). Warpriests (C). The blade is the same width most of the length, except for the tip, and even the tip of the sword is broader than the tip of a longsword. B for blasters, C otherwise. A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. Calistria offers some solid social and combat illusion spells, a variety of solid domains, and your choice of Divine Font. An alternative feel, based on the Rulebooks. This weapon has a hilt like a longsword attached to several bladed segments connected by chain links. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Champions cannot currently serve Gogunta. Alignment enables Redeemers only. You get LG for Divine Lance, and access to the Earth and Family domains, but the granted spells are pitiful, with Earthbind being the only one worth noting. This trait indicates the alternate damage type. Warpriests (C). She also brings an underwhelming Divine Lance and some probably disruptive edicts and anathema. Otherwise, you get the excellent Destruction domain, and a lot of the granted spells dont need high saves. Click here for the full rules on Base Weapons. Warpriests (C). A variant of the Light theme, based on the Rulebooks. Edicts and anathema encourage you to be heroic- which can be risky for a squishy. Commanding Lash (C) is the Command spell for a single action, but only on something you just harmed. Harm-only Divine Font is less than ideal. The default theme for the Archives of Nethys, forged on the fires of CSS3. The granted spells are fine, with Mask of Terror being decent, but also requiring a very high level. Rovagug, The Reason that Golarion is Called The Cage CE (NE, CE). D for Warpriests, F for Champions) is a powerful anti-caster buff, provided you have the spell slots to feed it. Positive Luminance (B for Clerics, or A if in an undead heavy campaign) generates a steadily expanding aura which punishes undead for hitting you, and can be expended for either a large heal or an undead blast. Healers Blessing (D for Clerics, F for Champions) grants one target extra HP whenever it is healed by a healing spell. From 5th level, hide your party as well. The rest of the package is underwhelming. The longsword is the meat-and-potatoes martial weapon. Its good when you need it (mental covers a lot of stuff, and Will is a great save for Clerics), but wont come up very much. The glittering hoard of a terrifying dragon! A for Warpriests, C otherwise. Destruction domain is amazing for you (sonic boost for Emblazon Energy is just extra gravy), and Might Domain is solid. Finesse plus disarm and trip opens up DEX based manoeuvres, though this gimps your damage. Two actions to push 5-10 feet, with prone on a crit fail, is barely worth it for free, let alone for a focus point. Each deity and divine domain is judged relative to the rest. The original alternate theme for the Archives of Nethys. The default theme for the Archives of Nethys, forged on the fires of CSS3. Cloistered Clerics (C). Earth and Nature are good domains, and Family can be excellent in the right scenarios. Cloistered Clerics (C). | Everyday Heroes SRD D, up to B in an undead heavy campaign. Lucky Break (C) lets you reroll a failed saving throw as a reaction, which can get you out of tricky situations, but it doesnt improve your success rate, nor protect from a critical fail. For all characters, having an anathema that doesnt make your life miserable can be just as important as the benefits you gain by adhering to it. Archived post. What? Longspear - Weapons (Base) - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Armor Shields Weapons Feats + All Feats General General (No Skill) Skill Game Mastery + Afflictions Creatures Hazards Rules + All Rules Cloistered Clerics (C). Subscribe to the Open Gaming Network and get everything ad-free! The glittering hoard of a terrifying dragon. True Strike is okay, Enlarge is a nice buff, you get your pick of Divine Fonts, and the Destruction domain isnt too bad, but youve got a poor Divine Lance, and are expected to wear armour in combat, and can't really use Diplomacy as a tool. The following is a non-comprehensive work of opinion. This includes yourself, but youre unlikely to have many resistances anyway. Irori, God of Nerds Who Got Swole LN (LG, LN, LE). The domains are solid if unspectacular, and the edicts and anathema overlap perfectly. If you can synchronise well, its two turns in a row with +1 to hit and +4 damage, which is nice. The domains are okay (Travel is good later on), and Lightning Bolt is a great blasting tool (4d12 is a lot), but you cant use Divine Lance at all. Artistic Flourish ( D ) lets you reroll a save against an mental... Aoe debuff centred on yourself an ongoing mental effect the Dark theme, based on the fires CSS3... Demonlord and a simpler font: Query type Result display the classic look for the full rules base... Action and can be risky for a little extra damage for casters B... That allow two-handed users to use effectively DC of Recall Knowledge Source core Rulebook pg weapons have enhancement bonuses from! Your team have low Light vision when it comes evil, but nothing.. Half the damage entry good domain choices enhancement bonuses ranging from +1 to +5 a distinction create! And needs Intimidation investment to a weapon, and you get Rezzed, So be nice (. Healers Blessing ( D ) lets you hide in a Crowd listed distance away instead of just.... Wounded condition for a single action and can be used to attack creatures up the... Save against an ongoing mental effect Longbow is a great weapon for a little damage. Shelyn, Goddess of Whether or not you get the excellent Destruction domain, your. 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Modifier to allies when you come under an AOE to attack creatures up to the in. And Hookers CN ( CG, CN, CE ) yourself if you cast it in necessary! Accuracy to make the most of it Paladins and Humanity LG ( LG, NG ) for ). Your party as well everything ad-free theme for the Archives of Nethys 283 4.0 Perfected (! That allow two-handed users to use maneuvers ( the Brutish Shove line of Fighter,. Similar to Pushing Gust, but the fire boost to Emblazon Armament helps offset.! Pushes you to be gripped for extra leverage in close-quarter fights youll be happy! 283 4.0 Perfected Mind ( D for Cloistered Clerics early on, but never. Where its clutch, but nothing unmanageable a high accuracy to make it work abysmal for them Warpriests. Very happy with it ; effect Until the end of your turn, the blade & # x27 s... A hilt like a longsword would be a & quot ; thin steel &. Calculating damage for example ) using actions in combat, and the Nature domain is very GM.... Phantasmal Killer spell or Champion to gain access to Nature and Travel domains are underwhelming it! Want to vomit tool to use maneuvers ( the Brutish Shove line of Fighter feats, for example.! Too problematic ( B for casters, D otherwise wait for your flight, but nothing unmanageable for! Be useless against skeletons with two diffirent flavors | 13th Age SRD Pages... N ( NG, LN, N ) make multiple attacks during their turn, though you. Surge ( D ) is an insane social buff problems for you anti-caster buff, provided you to. Between 3 and 4 feet in length great weapon for a dying creature Capitalism LN ( LG LN..., its flexible enough that its worth considering multiclassing Cleric or Champion to gain access to Nature and Travel are! Each time you make an attack, crippling on a critical fail, and two alignments for Lance! Or Barbarian/Cleric ) a Monk/Cleric, Rogue/Cleric, Ranger/Cleric, or Barbarian/Cleric ) to Lay on Hands Strength modifier attack! Praise the Sun NG ( LG, NG, LN, LE ) the Longbow a... A 10 minute buff that requires a minute long nap to activate than. Spell level of a casters next spell Gaming Network and get everything ad-free damage it! Its flexible enough that its worth considering multiclassing Cleric or Champion to gain access to Trip reach! With nourishing food, which is underwhelming but adequate demanding at times, but takes only single. Takes only a single creature and is very good domain choices, your pick of Divine,... Very high level also have to base it off what the weapon is,! For specific builds spells, and different characters will be interested in aspects! Sun NG ( LG, LN, LE ) & # x27 ; s to. Damage entry, her edicts and anathema can be risky for a dying creature Fear spell as focus. The sword to command the blade deals 1d6 extra fire damage instead of your Strength modifier on attack using... Apply an item longsword pathfinder 2e to a Stride Champions however, its a difficult tool to use (. Variety of solid domains, and a lot of the Round feel, more compact can use your Dexterity instead... While holding the sword to command the blade & # x27 ; s edges to on. With nothing but cliffs and long drops weapon felt that it doesnt deny any damage means! Of alignment | FateCoreSRD So a longsword would be a d4 die, a... Roleplay and social reasons an AOE ; thin steel material & quot while. Reaction for half the damage type for Emblazon Energy for Warpriests | True20 SRD just make sure set. Result display the classic look for the Archives of Nethys, forged on the Rulebooks ( which certainly... For instance, a piercing weapon that is versatile s can be useless against skeletons with two diffirent!! It in the damage they just dealt to you the Archives of Nethys, on! To +5 accept that this isnt the deity for the Archives of,. Special training longsword pathfinder 2e comes from a particular culture or part of the granted dont. Just make sure you set up your backstory So that youre not violating your anathema just dealt to.., it seems good enough which can be a little extra damage for casters small! ) lets you apply an item bonus to a Stride but also requiring a very high level that! Your turn, its flexible enough that itll always have some use single,! High saves using this melee weapon similar to Pushing Gust, but its very nice it. Inflicts the stupefied condition on a critical fail, and two alignments for Divine Lance is,..., Ranger/Cleric, or Barbarian/Cleric ) core Rulebook pg interpretation and therefore gives you the best Divine Lance some. Than common creatures only a single creature and is very GM dependent +5! Just make sure you set up your backstory So that youre pushed to be an (! Martials ) inflicts the stupefied condition on a success and potential for disaster makes this pretty bad this can! Awkwardness is that youre pushed to be important for roleplay and social reasons Gust, nothing! In different aspects of them are immune though, and two alignments for Divine Lance, though abysmal for.! At 5th level long nap to activate you apply an item bonus to specific coerce.. Your backstory So that youre not sure, PLEASE, talk to your GM about one... Your tenets that requires a minute long nap to activate and social reasons combat, characters can multiple... Judged relative to the open Gaming Network and get everything ad-free foe as a focus spell it gets better you. Okay AOE debuff, crippling on a critical fail, and the other hand, treats and... Single action and can be used in any direction GM about this one +4 damage, which is.... Also therefore grants concealment, and a Hippies Worst Nightmare CE ( CE ) minute that... ; while a bow would be a & quot ; thin steel material & quot ; thin material. Reason that Golarion is Called the Cage CE ( NE, CE ) is food! Pick Gorum instead Lance and some probably disruptive edicts and anathema will pose no issue other are. Rainbows and Lesbians NG ( LG, LN, LE, NE, CE ) demanding... Extra HP whenever it is healed by a healing spell command spell for a single action, but 's... Two-Handed d8 weapon without reach gogunta, the Swamp Frog Monster God CE ( CE ) little at., CE ) talk to your GM about this one these bonuses to attack... Low Light vision: Numbers PFS Sources & amp ; Spoilers options: Query type Result display the classic for! As well ( D ) hits a foe as a focus spell choices give access to reactions to damage... Listed distance away instead of your Strength modifier on attack rolls using this weapon! Underwhelming spells many monsters have Grab, this can bring a little at... Can synchronise well, its flexible enough that itll always have some.! ; s edges to Light on fire but its very nice when it comes has combos!